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Feb 10th 2006

2006 Kawasaki ZX-10R Ninja

The first in what was to be a series of 3D models comissioned by a client. The bikes needed to be less than or equal to 25,000 polygons, and they also required full texture maps for Color, Reflection, Transparency, Diffusion, Specularity and Bump. In short, they were to be quite reasonably detailed bikes with full texture information.

The project was unfortunealy cut short, but eight bikes were completed before this happened. I have always loved motorcycles, but this project — most of the 3D bikes here — is responsible for filling my portfolio to the brim with sport bikes.

 
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